Game Design:
Tandemania
This project was created as part of a 48 hour game jam. Tandemania is a two-player co-op game intended to get players talking quickly. The pair pilot a modified tandem bicycle through a series of downhill obstacle courses. Unfortunately, there's no conventional way of steering so they will have to tell each other to pedal forwards or backwards to turn!
Skills:
Software:
Games Design
Level Design
Unity Engine
Tandemania
Game Jam: Cycles
For this project, I worked together with one artist and one programmer. The gimmick of this game is a tandem bicycle where the players sit side by side rather than one in front of the other. This means they must pedal in opposite directions to make the bicycle turn.

I designed 5 levels for this game. My aim was to introduce new obstacles gradually whilst also increasing the difficulty of the tracks themselves. The obstacles included slippery ice patches and roads with traffic. In order to further increase the pressure on the 2 players, a timer was added.
